![]() ![]() You can precisely choose which animations need to be exported.Sockets and collision shapes are created directly in Blender.It even automatically distributes them in a proper tree structure in correlation with the Unreal Engine 4 pipeline! It simplifies the method of exporting from Blender to Unreal Engine 4 by allowing you to export all the assets of a scene at the same time. That's why I created the Add-on: "Blender for UnrealEngine". ![]() ![]() Working on object packs for Unreal Engine 4 can be tedious with Blender. It works with Blender 2.8 and earlier versions. This Add-on allows you to export content created with Blender to Unreal Engine 4.
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